Gamescom 2017: Nintendo debuts Metroid: Samus Returns footage after talk between the producers of the game
At Gamescom 2017 today, the producer of METROID: SAMUS RETURNS, Yoshio Sakamoto, talked with José Luis Márquez of MercurySteam about the game, and showed some new footage of Samus‘ newest adventure. At the end of the talk between the two producers a new overview trailer detailing METROID: SAMUS RETURNS debuted. METROID: SAMUS RETURNS is set to be released on September 15th for the Nintendo 3DS system.
More information as well as video of the talk and the new trailer below courtesy of Nintendo.
Metroid: Samus Returns producer Yoshio Sakamoto delves into Samus’ upcoming adventure
Metroid: Samus Returns is a complete reimagining of the classic 1992 Game Boy adventure, Metroid II: Return of Samus, arriving on Nintendo 3DS family systems on September 15th.
Ahead of the game’s upcoming launch, producer Yoshio Sakamoto joined José Luis Márquez of MercurySteam, who co-developed it together with Nintendo, on stage for a special developer talk at gamescom 2017, showing never seen before footage of Samus’ latest adventure.
As you can see, planet SR388 is a subterraneous labyrinth of hidden paths, full of dangerous lifeforms for Samus to take down. Fortunately, there are many upgrades to find, such as the Morph Ball, Ice Beam and Grapple Beam, to help her on her quest.
Speaking of upgrades, four Aeion abilities have been added to the game, all of which can be incredibly useful. Scan Pulse allows you to scan the environment for hidden paths you may have missed, enabling you to find more upgrades. Lightning Armor generates a protective forcefield around you that nullifies any physical attacks, while Phase Drift slows down time round you. Lastly, Beam Burst enhances your beam’s power and firing rate, useful when you need that extra bit of fire power! These four Aeion abilities share a single Aeion energy pool that depletes, so they must be used with care.
Also new to the game is Melee Counter, which allows you to stun a charging enemy with a melee attack, and 360-aiming, enabling Samus the ability to blast enemies all around her, not just at 45 degree angles.
The map now resides on the lower screen of Nintendo 3DS, allowing for a more comfortable and streamlined experience. You can also place markers on it, perfect for those places you want to return to later. You’ll often find that some areas cannot be accessed without a certain ability. In these cases, pop a marker down and come back once you have what you need.
During the presentation, we saw a new gruesome antagonist who frantically chased Samus: the Diggernaut. Mr Sakamoto explained that this new segment was an idea from MercurySteam, and adds excitement similar to the escape missions found in many other Metroid titles. Samus really must expect the unexpected if she hopes to survive!
A new overview trailer detailing Metroid: Samus Returns also emerged after the presentation. You can watch it below:
Find out more about Samus’ upcoming adventure at the Metroid: Samus Returns website. Visit our official gamescom 2017 website for more from the show in Cologne, Germany.
Metroid: Samus Returns will be released on September 15th for Nintendo 3DS family systems. On the same day, the Metroid: Samus Returns Legacy Edition, Samus Aran amiibo, and Metroid amiibo will also be released.